Seasons in EVE Galaxy Conquest generally last for over a month, during which your primary objectives include expanding territories and conquering structures or resources.
Progress:
To track your progress through the season, check the Galactic Legend section. It monitors your progress throughout the season and features various missions for each stage. Complete these missions before the timer expires.
Rewards:
At the end of the season, each player is rewarded based on their performance and ranking. The conclusion time will be announced in advance. You have three types of chests
-
Galactic Legends:
To earn this reward, your Corp has to capture Jita - Commerce Nexus and 2 other Regional Stations.
You would be offered a Dominance - exclusive encoded cache. You can refer to this article to know more about this cache. -
Renegade:
There are two version of the Renegade, Advance and Basic. To earn the advance reward, your Corp has to capture Jita - Commerce Nexus and less then 2 Regional Stations. For the basic version, your Corp has to capture at least 1 Regional Station.
You would be offered a Sovereignty - exclusive encoded cache. You can refer to this article to know more about this cache. -
Epic:
To earn this reward, you have to level up your homebase to Level 10.
You would be offered a Engagement - exclusive encoded cache. You can refer to this article to know more about this cache.
When a new season starts, some of your in-game progress will be reset, such as levels of Homebase and Grids. Certain aspects of your account persist through seasons, such as:
Character:
Inherited: Character name, Character Portrait, Inventory, Quantum Kredits, Nova credits, Login rewards, Tutorial, Recruitment, Friends.
Resets: Bio, Authority, Max Grids, Influence, Resources, Action Points, ISK, Faction.
Commander:
Inherited: Commanders, Commander Rank
Resets: Commander Level, Fleet, Commander Attributes, Stamina, Skills, Skill Level and Reset Cooldown.
Ships:
Inherited: Ships, Ship Ranks, Active Ship Modules, Module Mutaplasmid.
Resets: Ship Module Level, Ship Reset Cooldown.
Corp:
Inherited: Not Applicable.
Resets: Corp, Corp level, Corp Citadels, Corp Tech, Contributions, Military Exploits.
Please note that Rigs/Implants/Blueprints/Materials carry over between seasons.